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OPERATION PEACEMAKER 2

TOPOGRAPHY Local area of operations consists of low lying desert plains overlooked by scattered hills and sporadic jungle swamp. Civil infrastructure is primarily small hamlets and shanty towns. Main supply route (MSR) connects island from north to south and large river runs east/west through island center

SITUATION ENEMY Chedaki advisors and their Molation counter parts have occupied key locations on Duala North/South MSR. EN forces consist mainly of lightly armed infantry (AKM/SKS/RPG) supported by a range of soft skinned vehicles and possible light armour.

SITUATION FRIENDLY Local civy population is scarce, due to terror campaign conducted by EN. Some Civy personnel remain within local townships only. Consider all civilians neutral. Government of Island Vixena, is providing joint USMC/ADF forces a base of operations in their SW corner, conducting opposed lodgment onto Island Duala.

MISSION OCB platoon will clear EN forces within boundaries no later than (NLT) xx xxxx FEB 2010, in order to (IOT) restore civil state of affairs on Island Duala.

EXECUTION
General Outline
Fighting patrol at platoon strength gaining foothold on Local airfield and pushing EN off key locations astride MSR
Groupings and Tasks
11A PL COMD - Operational command, tasks on ORD
11B (Helo) - CAS and TPT on ORD. Battlefield resupply.
11C SNIPERS - Recon and specialty ops on COMD. ARTY FO. Support PL COMD.
11D RFL SEC - Secure Tasmera Airstrip and clear EN from LD to LOE. Be prepared to assume lead element.
11E RFL SEC - Secure Tasmera Airstrip and clear EN from LD to LOE. Be prepared to assume lead element

CO-ORD INSTRUCTIONS
Timings
H-Hour On ORD, Cross LD H+1, EN HQ secure H+3.

Method of Movement - Conduct helo insertion south of sentry post. Clear north to Airstrip and continue same direction to LD. Move to LOE using section leapfrog within boundaries reporting progress on report lines (RP). Go firm on occupation of EN HQ. Be prepared to (BPT) resist local counter-attack following HQ seizure. Forces unknown.

Helo plan - Tpt initially to possible hot LZ vicinity sentry post, RTB to re-org to Tpt/CAS role. No movement past forward line of own troops. EN MANPADS and AAA unconfirmed at this stage. BPT to engage key targets IOT support troops in contact. (laser or grid ref).

*Actions On*
~On contact, conduct section fire and maneuver IOT deal with immediate threat, COMD assessment to withdraw/ATTK
~On ambush, turn towards ambush killer group, move to battle pairs, maximum firepower in return to regain initiative, fight through until threat neutralised. re-org plus of position.
~On lost, stop-prop, estb comms, move to last known RV/RP.
~On short halt, prop in position, maintain arcs.
~On long halt, move into cover/concealment, section all-round defence formation.
~On casualties, section medic move to downed man and conduct revive activity.
~On resupply, move to rearward position in platoon formation, mark LZ with SMK. Co-ord with 11B.
Degree's of weapon readiness FOB ADDER- action (mag on/chambered round/safety on), Helo- action, Feet dry- instant (mag on/chambered round/safety off).
ROE, Red (opposed deployment)
FIRE SPT, 1 x fire mission (127mm Naval GS from HMAS Arunta) x AH-1W (AGM-114/2.75in RKT/20mm)

ADMIN and LOG

Dress & Equip.
NVG required at mission start (early morning). Other passive light sources selectable.
Weapons
As decreed by section commanders.
Medical
Section medics only have the ability to revive. Individuals should carry first aid items also.
Tech
One chopper(venom) has a respawn ability out of the three provided. All can utilise the FARP at base to repair/refuel/rearm.

COMMAND & SIGNALS

Radios
Sections/teams to be sorted before mission go, seco’s to be sorted into TS channel commanders to ease pressure on the command net.
Codewords/Nicknames
Mission start - fatcat
Feet dry – alleycat
Airstrip taken – bushpig
EN HQ taken - swamphog

QUESTIONS?????

*note - requires ACE2, anzac mod, duala island-latest ver.)

Author – Gelly.
Script support - KeV

 

 

Online Combat Battalion has the honour and priviledge of Beta testing the upcoming ANZAC Mod for ARMA 2. This features fantastic Australian and New Zealand vehicles, weapons and uniforms by an incredibly talented group of Mod makers, which includes two of our own members Tyr (aka. NZDF CRASH) and Emery. The Mod is currently not for public release and we look forward to running this on our public server as soon as we are given permission. The good news is that with our assistance the Mod makers have been able to identify and iron out some of the little niggling issues that pop up. Along with the Mod we hope to include missions designed by OCB to go along with the pack so you can enjoy it immediately.

Please take some time to check out the progress on the ANZAC website at http://www.anzac.armaholic.eu/

We would also like to acknowledge a separate Mod which compliments the ANZAC work. This is already available and is absolutely wonderful, great work to the people involved in making this Mod. That is of course the AAW Weapons Pack. See their BI Studios forum thread here and be sure to say thanks! http://forums.bistudio.com/showthread.php?t=94540

Last Updated (Tuesday, 23 February 2010 22:53)

 

Everyone please welcome our newest members,

Arrow 

 and

Yeshkamesh 

 

I'm pleased to advise of the following promotions.

Firstly, Lynx has completed both recruit phases and is now a full member, promoted from Recruit to Private.  Lynx is an active player with a combined total of just over 280 hours logged.   He is also a good fella and an effective team player.

Secondly, Dark Apostle has been promoted to Corporal and moves to 1 PL as a trainee Section Commander.   DA has demonstrated sounds leadership potential and will be under the guidance of Gelly and Krongas to further develop his skills.

Last but not least, J. has been promoted to Corporal and takes on the position of Staff Officer - Recruiting.   J. will be doing some recruiting admin for us, and will be taking the new guys under his wing to make sure they are all set up and headed in the right direction. 

Congrats to you all.

 

The following members have moved from Phase One of recruit assessment to phase 2 (Confirmation Phase)

J.

Dark Apostle

Chris 

Oxy

Konk 

Well done gents.

 

 
ACE Version (OA)

Our OA server is currently

running ACE version

391

You also require Mando's, F16,

GLT Missile HUD, Kiowa, and

A10 Cluster Bombs  

 

Shout Box
Latest Message: 21 hours, 51 minutes ago
  • cptdavo : vanilla
  • NZDF CRASH : do we need ace to play on it?
  • cptdavo : «link»
  • cptdavo : DOM DUALA is back!
  • cptdavo : tac tonight?
  • NZDF CRASH : wasnt sure what the servers were on, linux is most efficient that i know of
  • keV : hey crash, servers are on linux. If we want to run on windows, I can't do a full OS change remotely. I can load up WINE and try run the windows server exes under linux though. I think most issues we have with the servers are common problems with both platforms though.
  • NZDF CRASH : kev you thought about running the servers on linux?
  • keV : Server is now ACE 391, ACEX 267, CBA 120
  • viper-man : ts 3 is up gents

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