Jump to content

Welcome to Online Combat Battalion
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. This message will be removed once you have signed in.
Login to Account Create an Account

Gaming Partner

Wombat Servers

  • Wombat Servers

OCB Rising Storm 2: Vietnam #1

OCB Rising Storm 2: Vietnam #2

OCB Rising Storm 2: Vietnam #3

OCB Rising Storm 2: Vietnam #4

OCB Rising Storm 2: Vietnam #5

OCB Rising Storm 2: Vietnam #6

OCB Rising Storm 2: Vietnam #7

OCB Rising Storm 2: Vietnam #8

OCB Arma 3




Teamspeak Server

Download TS3LAUNCH & CONNECT NOW

ts3.ocbservers.net

OCB NewsSee All »

RISING STORM 2 LADDER

Posted by Valour - 23 Jun 2017 09:54 PM

ladderS1.jpg

 

Ladder General Information

 

CLICK HERE TO VIEW THE TOURNAMENT TV!

 

Registration is open to a maximum of ten teams.  Registration is open now and closes on 31 June 2017 after which time the ladder will commence.  Click here to register your team.
 
Each team must have 10 players registered, although matches require 8 players for a match to be played.
 
Registration is open to teams from any geographical location.  Keep in mind, the servers are based in Sydney and Melbourne.
 
Team name, Team Captain name and player names and STEAM ID are required to register.  All player information must be entered and COMPLETE prior to registration.
 
Server bookings must be made by emailing the organisers - ocb@live.com.au.  Bookings must be made ONE WEEK prior to the match
 
Eligibility
 
Teams from anywhere are welcome to participate.  Ladder organisers and servers are based in Australia.   Teams require FOUR players to register, the remaining are optional, however EIGHT are required for ladder matches.
 
Rules
 
Team Size
 
Teams are required to consist of eight members.  Teams may field a minimum of 6 players for a match at the mutual agreement of both teams.  Team size of eight allows eight players and two reserves.   Teams may register a max of 20 players.
 
Challenges
 
The challenging team is to offer three maps to the defending team.  The defending team is to select one of the maps offered by the challenging team.
 
Server Bookings
 
Server bookings must be made one week in advance via ocb.net.au - top menu select "More" and select "Book Server" and complete the information requested.   You must include the date, time and that it is a ladder match.   You may request a Referee for your match (recommended).  We will advise if one is available.
 
Game Night
 
Teams are required to be in the server and ready to fight 15 minutes prior to game time.  If a team does not have the required number of players FIVE minutes before game time, a win by forfeit is awarded to the CHALLENGING team.
 
Communications
 
In game text chat between teams is ONLY for team captains.  There is to be NO text communication between teams DURING the game.  Before and after the game it's permitted.  Public voice chat is disabled.
 
General Rules
 
1. No flaming, abuse or other disruptive behaviour
2. No hacking and exploiting bugs that give an unfair advantage over the opposing team
3. All weapons are permitted
4. If teams wish to use aircraft, this is permitted
 
Match Reporting
 
Team Captains are required to enter the result WITHIN ONE HOUR of completing their match.  If this is not done, a forfeit will be awarded to the opposing team.  Results will appear after both teams have confirmed the result.
 
Disputes
 
If there is a dispute over the result, or a dispute based on an alleged breach of rules, this is to be reported to staff with EVIDENCE.  A determination will then be made by the admin staff.  This ruling is final and no further discussion will be entered into regarding the matter.


OCB - Eight Years In

Posted by Valour - 03 Jun 2017 01:18 AM

ocb_co_flag.png

 

3rd of June 2017 marks the eight year anniversary of the formation of Online Combat Battalion.  In online gaming, to still be in operation after eight years is a major milestone and one of which we should be proud.

 

We have also faced many challenges during that eight years.  We have had our detractors because of our early success,  we have had a lot of members come and go, the games we play have changed and the way to do business has also had to evolve to continue to stay on top of things.  We have certainly learned many things about operating a gaming community over that time.  

 

There has been personal tragedy and heartbreak for some members, others have been targeted by immature, vile human beings simply because they offered a differing opinion or they disliked the way things were done.   Through all that, the members supported each other, not just with a pat on the back saying "if there is anything I can do let me know" but they have assisted other members practically and financially during tough times.   It is this aspect of OCB of which I am most proud.   Many of those who did provide that support have moved on, but I will never forget the generosity and kindness shown, especially to my family by the members here.

 

The web site has been through three major changes with new systems being trialed and face lifts being applied and we have established very good forums and site systems to meet our needs.  

 

All that said, OCB is the members; the people that have worked so hard to build what we have now.  The countless thousands of hours that so many members have put into the development of OCB is truly amazing and we are indebted to those members, past and present that give so much so we can have a organised place to have fun playing the games we enjoy.

 

Mentions must go to a few key people that have done so much for this group.

 

Tromac: A solid, dedicated gamer who created and led many missions, created mods and helped with the management of the group for the majority of our eight years.  Without Tromac's assistance, I would not have lasted doing this as long as I have.  He is a true friend and an absolute champion human being.  Your friendship means a lot more to me than you know, and it is an honour to have you back playing with us.

 

EightySix:  A mission making guru who also contributed greatly to the development of the web site, leadership of the group and the creation of amazing mission content.  Another person I consider to be a friend who gave countless hours to this group and still remains a supporter and adviser to this day.

 

keV: The server guru, who provided us with an amazing, stable and fast server platform for many years.  What a shame we could no longer afford what he was able to provide.  On many occasions, I know that keV foot the bill for the shortfalls in server donations and this hasn't been forgotten.  keV still provides our TS server facility.

 

Gelly: Amazing mission maker and simply outstanding field commander who set the standard for campaign missions in Arma 2 and 3.  Gelly also took our training to a new level and imparted his vast knowledge onto us all for the betterment of the group.

 

And last but not least, Gooseneck.   Ah Goosey, we've been through a lot mate, and you were there with me from day one.  Your mateship and support has made me smile a lot and encouraged me to keep going and improving things here.  We have not always seen eye to eye and have had our spats, and I know you're not on the books with us officially anymore (which gives me the shits) but I know you'll be around when you want a chat.

 

There have been many others that have done so much for OCB.   Lyndiman, Dash, Magnet, Yesh, Spartan, Scabbie, Foxestrot, Hainus, Emery, Spork, FEAR and so many others that all have in many ways, made this community a better place.

 

To the latest core members, Laurance, Mulesy and Beatle; thank you for hanging in there when things were at their lowest ebb.  It would have been easier for you to leave and seek gaming adventures elsewhere, but you stuck with the group and I sincerely appreciate that.

 

OCB has now, I believe, outgrown being an Arma only group.  We have been into so many other games recently and nothing formal, just whatever we have felt like playing on any given day.   Rising Storm 2 Vietnam is something we are grabbing onto now and I think this will see the group expand and lead to much more activity.  The more the merrier!     There is also other exciting things in the works that will see us tie in with another community in a major way, that will raise the profile of both groups and provide members with a lot more scope and a whole new bunch of mates to game with.

 

As we look to the future there are new games, new challenges and much more fun to be had.  I thank you all for your contribution so far, and I look forward to the next eight years!


Rising Storm - Seriously Intense

Posted by Valour - 31 May 2017 03:03 PM

This game brings online combat to a new level.  It's fast and furious.   You MUST use teamwork, the graphics are nice, the weapons are good, and the game play is really enjoyable.

 

Remember that when you first start playing, as with any other game, you are going to get spanked, you won't know where you are or what's going on, so don't rage and pass it off because you are totally new to it.   Give it some time and have a good go.

 

We are in negotiations to have our own 64 slot dedicated server, so stay tuned.  Now check out this very brief set of screens to wet your appetite.

 

1. Watching more troops come in for deployment

 

ig1.jpg

 

2. Clearing the LZ

 

ig2.jpg

 

3. Pot shots at the enemy chopper

 

ig3.jpg

 

4. This was taken a few seconds after a napalm strike.  I was a little too late to capture it in it's full glory

 

ig4.jpg


Rising Storm 2 - Vietnam - Out tomorrow - 0600

Posted by Valour - 30 May 2017 10:49 AM

rs2h.jpg

 

After 3,000 betas (j/k) RS2V is almost here.  If you pre order now, you get the deluxe edition for the price of the standard edition.  What's the difference?  Your guess is as good as mine, we are probably being taken for a ride, but $25 for this game is a steal.

 

Search for it on steam and grab it now.    If all goes to plan (and after playing this game, it will) this will be the next major title for OCB to get into.  Fast, team based combat, no heavy planning or mission making, just good fun.   If you're a floating player not affiliated with any gaming group, give OCB a go.  I think you'll find us a good bunch that is organised and serious about enjoying the games we play the way they were meant to be enjoyed.

 

Members:  Check calendar for scheduled RS2 nights, we need to make a good showing, TAG UP, SQUAD UP, CARVE UP!


Call of Duty WWII

Posted by Valour - 05 May 2017 09:33 AM

I couldn't resist posting what I've read about this one.   The review is scathing, but more from a stand point that reality and history has been misrepresented for yet another WWII shooter.

 

Source

 

But this is a shooter game, and yes it would be nice for more realism and possibly the game seen from a different viewpoint, but it is just another shooter, and from Activision, although it looks pretty, I'm not confident of it being worth the buy.

 

The "in game footage" by the way is ALL cut scenes.....   When will they ever learn?

 

Tell us what you think.