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OCB NewsSee All »

ADF Ops Insurgency now on Steam

Posted by Valour - 09 May 2019 12:31 PM



After way too many hours of design, testing, tweaking, retesting and editing, Version 1 of this mission is now on Steam Workshop.

Thanks to the testers: Red5 and Ozone for their assistance.


Danger Close - The Battle of Long Tan Trailer

Posted by Valour - 25 Apr 2019 10:26 AM


Posted by Valour - 25 Apr 2019 07:58 AM


ADF Ops Preview Vid

Posted by Valour - 24 Apr 2019 11:07 AM

Taken in server testing a couple of nights ago.  Looks good.


ADF Ops - Insurgency

Posted by Valour - 13 Apr 2019 09:26 AM



As an Australian based unit, I thought it was about time we had a general play type mission that involved ADF units.  The result, ADF Operations Insurgency!




  • Project UNCUT units, weapons and vehicles
  • 3CB Factions 
  • Support functions for CAS (helo), CAS A-10, Transport and Artillery (long, medium and short range)
  • Taxi Service (scroll and select 'call taxi' and a chopper comes to you and takes you anywhere - they will even wait for you if you choose! (removed too buggy)
  • Vcom AI to make it more challenging
  • Advanced Injury System (for ACE only, although mission does not have ACE, you can use it if you want to.)
  • New notifications for task assignment and completion
  • View distance and terrain changing on the fly (ctrl + \ to access)
  • Ability to interact with civilians, speak to them, question them, search them, detain them
  • Medivac system - chopper will land at your LOC, transport you back to base and tell you to go to the medical centre if you are injured
  • Enemy Occupation System - caching of AI, despawning when out of range to increase performance
  • Increased damage to AI enemy (more realistic)
  • Vehicle Borne IED
  • Suicide Bombers
  • Large Civilian Presence
  • Immersive sounds throughout the area
  • The insurgency style red squares all over, as well as specific challenging tasks to complete if you choose.
  • Main tasks and side tasks (you'll be able to tell the difference)

This is currently a WIP, about 80% done and it's working really well.   Once complete (in about a week), it will be server testing and released on the server.  MIght even put this one on steam workshop.