Jump to content

Welcome to Online Combat Battalion - Australian Tactical Gaming Group
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. This message will be removed once you have signed in.
Login to Account Create an Account

Discord Server



To Join our Discord Server click here

Download TS3LAUNCH & CONNECT NOW

ts3.ocbservers.net

OCB NewsSee All »

ADF Ops Insurgency now on Steam

Posted by Valour - 09 May 2019 12:31 PM

adfops.jpg

 

After way too many hours of design, testing, tweaking, retesting and editing, Version 1 of this mission is now on Steam Workshop.

Thanks to the testers: Red5 and Ozone for their assistance.

https://steamcommuni.../?id=1736116521


Danger Close - The Battle of Long Tan Trailer

Posted by Valour - 25 Apr 2019 10:26 AM


LEST WE FORGET

Posted by Valour - 25 Apr 2019 07:58 AM

anzac_post.jpg


ADF Ops Preview Vid

Posted by Valour - 24 Apr 2019 11:07 AM

Taken in server testing a couple of nights ago.  Looks good.

 


ADF Ops - Insurgency

Posted by Valour - 13 Apr 2019 09:26 AM

adfops.jpg

 

As an Australian based unit, I thought it was about time we had a general play type mission that involved ADF units.  The result, ADF Operations Insurgency!

 

Features:

 

  • Project UNCUT units, weapons and vehicles
  • 3CB Factions 
  • Support functions for CAS (helo), CAS A-10, Transport and Artillery (long, medium and short range)
  • Taxi Service (scroll and select 'call taxi' and a chopper comes to you and takes you anywhere - they will even wait for you if you choose! (removed too buggy)
  • Vcom AI to make it more challenging
  • Advanced Injury System (for ACE only, although mission does not have ACE, you can use it if you want to.)
  • New notifications for task assignment and completion
  • View distance and terrain changing on the fly (ctrl + \ to access)
  • Ability to interact with civilians, speak to them, question them, search them, detain them
  • Medivac system - chopper will land at your LOC, transport you back to base and tell you to go to the medical centre if you are injured
  • Enemy Occupation System - caching of AI, despawning when out of range to increase performance
  • Increased damage to AI enemy (more realistic)
  • Vehicle Borne IED
  • Suicide Bombers
  • Large Civilian Presence
  • Immersive sounds throughout the area
  • The insurgency style red squares all over, as well as specific challenging tasks to complete if you choose.
  • Main tasks and side tasks (you'll be able to tell the difference)

This is currently a WIP, about 80% done and it's working really well.   Once complete (in about a week), it will be server testing and released on the server.  MIght even put this one on steam workshop.