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Welcome to the Australian Online Combat Battalion website
Posted by Valour - 25 Apr 2015 04:54 AM
THEY SHALL NOT GROW OLD, AS WE WHO ARE LEFT GROW OLD
AGE SHALL NOT WEARY THEM, NOR THE YEARS CONDEMN.
AT THE GOING DOWN OF THE SUN, AND IN THE MORNING,
WE WILL REMEMBER THEM.
LEST WE FORGET
Posted by CptDavo - 21 Apr 2015 08:56 PM
Running our game servers(including our A3Sync, DCS and TS3 service) are not cheap since Arma 3 demands the best. If you play on our servers do consider making a donation towards our server.
Last month our server admin Kev had to fork over $200 out of his own pocket to keep them running. Donating $10-20 (even $5) from each of you can go a long way into paying for the server.
Posted by Dash - 15 Apr 2015 10:35 PM
Our Arma3 Sync server is migrating to a Bigger, Better, Faster, Stronger server.
You should now be able to download at around double the rate!
IMPORTANT: THE OLD SERVER WILL NO LONGER BE UPDATED AND MAINTAINED.
To connect to the new repository, simply re-import the new autoconfig URL:
Posted by Lyndiman - 15 Apr 2015 09:41 AM
Two streams will be run for recruits and experienced users.
If members are unable to make it, please post in the calendar event so alternative arrangements can be made for catch up training.
Click here for details.
Posted by Lyndiman - 09 Apr 2015 07:45 AM
The Arma 3 Marksmen DLC includes seven new weapons, two scopes, remote designators, ghillie suits, and some single player stuff.
Members will be particularly excited about the accompanied major platform update, which is free for all people who own Arma 3. The supporting update introduces weapon resting and deployment, improved recoil simulation, improved AI suppression, various sound enhancements, a new multiplayer mode and showcase scenario, suppressor and bipod weapon attachments, heavy and grenadier vests, nine additional face paints, and Virtual Garage.
The upcoming Arma 3 update will introduce weapon resting and weapon deployment - which have been on the list of most requested features by the Arma 3 community. Weapon resting means that players will benefit from an accuracy bonus whenever they are near a stable surface, while weapon deployment will enable players to use bipods for a more steady shot. Together with improvements made to the simulation of recoil, and improvements to enemy AI suppression, this should provide a more tactical, intuitive, and rich experience to the players of Arma 3. Finally, the new platform update will make significant upgrades to sound by adding more sound samples and new sound technology. These improvements should enhance the immersion and contribute to gameplay by providing players with a better situational awareness.
To round out the Marksmen DLC package and the supporting platform update, Bohemia Interactive will be expanding Arma 3’s existing Virtual Arsenal feature with Virtual Garage. This means players will not only be able to preview soldiers, weapons, and gear, and create custom loadouts for their characters, but also examine and customize the extensive collection of vehicles in Arma 3.
From what we've seen, the new recoil system appears to knock the weapon off aim before returning back to aim resulting in a slight movement in aim point. This seems to be rewarding single shots and doesn't require constant reaiming to compensate for where the weapon has moved but the knock effect still gives the impression of a big kickback.