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ADF Ops - Insurgency


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7 replies to this topic

#1
Valour

Valour

    Officer Commanding

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adfops.jpg

 

As an Australian based unit, I thought it was about time we had a general play type mission that involved ADF units.  The result, ADF Operations Insurgency!

 

Features:

 

  • Project UNCUT units, weapons and vehicles
  • 3CB Factions 
  • Support functions for CAS (helo), CAS A-10, Transport and Artillery (long, medium and short range)
  • Taxi Service (scroll and select 'call taxi' and a chopper comes to you and takes you anywhere - they will even wait for you if you choose!
  • Vcom AI to make it more challenging
  • Advanced Injury System
  • New notifications for task assignment and completion
  • CBA View Distance Function (the best view distance function there is)
  • Ability to interact with civilians, speak to them, question them, search them, detain them
  • Medivac system - chopper will land at your LOC, transport you back to base and tell you to go to the medical centre if you are injured
  • Enemy Occupation System - caching of AI, despawning when out of range to increase performance
  • Increased damage to AI enemy (more realistic)
  • Vehicle Borne IED
  • Suicide Bombers
  • Large Civilian Presence
  • Immersive sounds throughout the area
  • The insurgency style red squares all over, as well as specific challenging tasks to complete if you choose.

This is currently a WIP, about 80% done and it's working really well.   Once complete (in about a week), it will be server testing and released on the server.  MIght even put this one on steam workshop.


  • FEAR, Tyee, Ozone and 2 others like this

#2
Ozone

Ozone

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this looks good val nice 


  • Valour likes this

#3
Valour

Valour

    Officer Commanding

  • OCB BHQ
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Been working on this for the past week, I love it. It's what we have been missing on our server I think.

Unlike domination or invade and annex, each task is manually added and unique. The civilian presence really adds to the mission and makes it more challenging. You never know if the civilian you are speaking to is about to detonate their vest.

The IED and mine threat is very high, some you cannot disarm or destroy, you just have to avoid.

The CAS support is very good, and I forgot to mention that you can recruit AI to help you out, so you can play it solo as well.

Another thing I forgot to mention is that you can request reinforcements. A chopper will then arrive and drop off a section that join your group.

Really excited to get this finished.
  • Ozone and red5 like this

#4
Ozone

Ozone

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holy crap that sounds allsome


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#5
Valour

Valour

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Also looking to add an EOD module to it, so we can make a good effort of disabling IED.

Maybe EOD dogs as well.
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#6
Ozone

Ozone

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why not lol ive seen mods where dogs kill people and stuff so yeah why not bombs to


Edited by Ozone, 14 April 2019 - 07:31 PM.

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#7
Valour

Valour

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EOD mod is broken. Word is that the marksman
DLC killed it. So there won't be an EOD mod as such, but there will be plenty of IEDs and mines to disarm.

Must be engineer with toolkit to disarm. Now also added ability to destroy IED by shooting at them for some, others must be disabled.

Now also added parameters so that players can select the mission features they want before starting the game.

Still WIP but will be ready for server testing in a few days.

Definately putting this one on workshop.
  • Ozone likes this

#8
Ozone

Ozone

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good stuff val keep it up mate


  • Valour likes this