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No GPS way to find where you are!


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16 replies to this topic

#1
Tromac

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Simple.... Triangulation



#2
CptDavo

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Yay Resection fun...

Edited by CptDavo, 02 May 2013 - 02:43 PM.


#3
Knight

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Davo is learning things they don't teach in Rocket Science 101
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#4
Dash

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Davo is learning things they don't teach in Rocket Science 101


I thought he was doing Brain Science ... or was it rocket surgery

#5
DC338

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The arma world doesn't have mag var. it should.

#6
ren111

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If the nav branch were up to me sections would have map tools and every section commander and lead scout would have to use map tools in order to nav to their grids each tome they move. We give our nav data some serious tongue in cheek service.


#7
DC338

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We did discuss only section leaders and above having maps and compasses. GPS and shift clicking negate this important skill. I thinkmthe consensus was that it would take some of the attention away from more fun elements. I would be up for the occasional time of going back to basics. It would in some ways help the skill set of setting up an axis of advance and paying attention to where you fire team /SL is going. Would also need to talk people onto targets instead of the obligatory compass direction.

#8
Reddeth

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My 2 cents worth on this topic, from the point of view of a lowly recruit/ex-soldier:

While it would be interesting to do some of the MGA and GMS calculations from the point of view of teaching people some real world navigational skills, the Arma 2 maps don't have magnetic variation as DC already mentioned so ultimately A2 takes that issue out of the equation. Other skills like re-sections and map to ground appreciation are actually useful in game if we were to remove everyone's access to unlimited navigations aids...

Expanding on that, I would love to see mission makers remove all the maps that everyone is carrying. I find myself using them all the time for checking enemy locations to mark with shift clicks as well as the related shift click navigational uses which is unrealistic in the extreme. They give everyone far too much situational awareness as a result and remove much of the 'fog of war'.

On a section sized scale I would love to see maps and compasses limited to only the team leaders, with section scouts having a compass only. GPS perhaps issued to section leaders, while DAGR and Vector type equipment would be specialist issue only (0Alpha, Snipers, JTACS, FOs, etc). I believe the end result would encourage section level teamwork to an even higher extent and add another level of immersion and realism without taking things too far.

PS: To totally shatter any credibility I just had, I will make a comparison from my old DayZ experience. Players in that world have to move around without a map or compass until they can scavenge them and only rarely would they have equipment such as a GPS. The end result made navigational skills very important and competency in this area gave you a actual advantage over the less well trained.
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#9
Lyndiman

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Problem is the briefing screen is blank without a map so we couldn't even discuss the plan unless most of the troops want to stare at a blank screen the whole time. Unless we put a screen shot on the forums or something....

#10
Reddeth

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Yeah, good point. I guess it would play havoc with HALO scripts as well.

#11
DC338

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Screen shot on the forums could work. You could also get SL/ patoon Sgt to police up all maps at mission start. An inspection item prior to departure like removing personal items and checking for noise.
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#12
ren111

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I have gone through the old system of taking away maps, and using a screen print or TTP of map stuff to import images of arma maps and show a live drawing across the top, or private briefing videos made by the Team or Section leaders that the appropriate staff watch pre battle start. any of them can work, but it takes everyone's willingness to go through the process. unfortunately some people will always be the rusty cog and resistant to the change for the more educational turn. alas, something like a section commander guiding his troops around via compass bearings more often would see guys actually start to use feature referencing to help their nav skills. half of the fun with this stuff is watching someone mess up, realise it and then correct it. It is one of the best teaching aids. I am up for any nav related changes for the more skilled use within the Arma -Verse.

#13
Scablifter

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I think a good old fashioned Navex Comp is in order one evening....
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#14
Reddeth

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The last time I did a Nav Ex orienteering style I ran off the map into the wilds of the Belanglo State Forest. Took me about an hour to realise and backtrack back onto the mapped area. Needless to say, although I didn't win that day I was a memorable contestant. My only real accomplishment that day was making it back to the finish point before the search parties found me and having ran the most kilometres!

#15
Scablifter

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Last time I was tasked with Nav, I had a fucktard of a seco damanding I move up 300m down the track to set up the VCP...fucker had his GPS set for North America and the E893332 was the error message....fucking morons should not be given rank.
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#16
Caskwarrior

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I would really like to see navigation by physical features in some future tacs, add some spice for some of our members who are over arma2.

#17
DC338

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Who is over arma2? Stand up and be shot ;-)
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