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Online Combat Battalion
The Online Combat Battalion (OCB) was started on 3 June 2009, initially as a Call of Duty clan. Valour had previously started and run two successful clans, Odd Angry Shot (OaS) for Quake 2 CTF, later Combat Control Team (CCT) for Day of Defeat, Team Fortress Classic and later Battlefield 2. OaS was disbanded after Quake 2 ceased to be a popular game, and CCT is still in operation however Valour has no involvement with it any more.
On starting OCB, the intention was to create a clan that would be the leader in the games in which it was involved. With this in mind, before creating OCB, Standard Procedures were written for operations, administration and structure. The moto: Nos Vereor Haud Hostilis (We fear no enemy) was decided upon to reflect the spirit of the clan, and the attributes of honour, integrity, mateship and loyalty were written in as virtues that would direct the activities of the unit.
After a few months of general Call of Duty operations (with a very popular server) Arma 2 came to into focus and in September 2009 was taken up as the main focus of clan operations. An Arma 2 server was hired and we were off on a journey that would exceed expectations.
The OCB Arma 2 server quickly become the most popular A2 server in Australia. By December 2009 a policy of asking non members to leave the server to make room for members was established due to the server being full most of the time. The server also climbed in the GameTracker rankings to be #1 in Australia by January 2010.
In December 2009 a key member joined our ranks when keV applied to join. keV's experience with Arma, servers, networks, mission programming and basically anything technical helped drive OCB forward with the infrastructure that supports our operations.
In 2009 a new member, Tromac, joined the group and quickly became a key member assisting with leadership, technical skills and a very friendly attitude that drove OCB forward in leaps and bounds. Tromac is currently an OCB Officer, and former long term Battalion 2IC.
Shortly after, EightySix also joined bringing with him excellent technical, mission making and leadership skills and some of the most incredible determination to see a project through from beginning to end that I've seen. EightySix is currently an OCB Officer and technical Advisor.
Our early success was due to the way the server was monitored by admins, and by the way we played the game. This seemed to attract the lion share of players in Australia and New Zealand. During our first few months of operations recruiting enquiries came in a constant stream our OCB member numbers climbed from 10 in our first month to over 80. In our first year of operation over 300 players had applied to join, with only 30% of applicants being successful. OCB Arma 2 operations have gone from general play in Vanilla Arma 2, to the MOST immersive tactical mission experience you can have in the game. This was made possible by the experience in mission making, and military tactical operations that our members possess.
By mid 2010, we had become firmly established as the largest and most active Arma clan in the southern hemisphere with two Arma servers being the highest ranked and most used. We continue to be a very active community, with the most professional and expert people to support operations, technical matters, command and control and administration. Our members are our strength and without the dedication and hard work of these people OCB would not be what it is now.
We have for the majority of our years in operation been an Arma unit; this continues, however our members do play other games and we occasionally operate servers for other games.
Due to the structure of OCB, many of our members are current or former members of the Australian or New Zealand defence forces, some of whom have operational combat experience. These members currently include Officers, Senior and Junior Non Commissioned Officers and other ranks of the Royal Australian Navy, The Australian Army (regular and reserve) and the Royal Australian Air Force. We continue to attract these members because of how we function.
Membership is open to mature minded players who are serious about having fun online and playing the games we like, the way they were intended to be played.
OCB has moved from a semi strict structure, to a more open and relaxed group. If you enjoy the company of other like minded gamers who are seriously good at team work, consider joining the unit.